Problems
The whole gamedev, wherever you spit, there is one problem!
- Compatibility (when testing on Android, strange errors constantly appeared, such as non-working buttons or unreasonable drops in performance)
- Engine (there are bugs not only in games, but also in the top on which they are made. It happened that several times the engine broke the project and the source file itself, and I had to remember from a week-old backup what was done and repeat it step by step)
- Publication (until '22 everything was fine, after, well, we had to make the game free and post it like that, not to mention the fact that Google is putting a spoke in our wheel in every possible way to this day, blocking sales and conducting constant developer verification checks "And during registration, the passport data probably disappeared")
- Human factor (We made the game for a long time, and everyone who made it were enthusiasts working in their free time from work/study/leisure, and some, for obvious reasons, either fell off completely or went on underpaid leave "hah" and did not return soon, because of this the work schedule varied greatly)
- Finance (a game without a budget and without sponsors, it’s a complete nightmare, pay for a developer’s account, pay for the engine, buy small assets, and then they’ll write to you in the comments that the game is crap and you’re a sucker, of course this ruins motivation)